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1.
Dramatic Storytelling and Narrative Design [electronic resource] : A Writer's Guide to Video Games and Transmedia.

by Berger, Ross.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Milton : CRC Press LLC, 2019Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

2.
Forms and functions of endings in narrative digital games / Michelle Herte.

by Herte, Michelle, 1986- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Abingdon, Oxon ; New York, NY : Routledge, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

3.
The craft and science of game design : a video game designer's manual / Phil O'Connor.

by O'Connor, Phil (Video game designer) [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

4.
The playful undead and video games : critical analyses of zombies and gameplay / edited by Stephen J. Webley and Peter Zackariasson.

by Webley, Stephen J | Zackariasson, Peter, 1972-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New York, NY : Routledge, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

5.
Independent videogames [electronic resource] : cultures, networks, techniques and politics / edited by Paolo Ruffino.

by Ruffino, Paolo.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Abingdon, Oxon ; New York, NY : Routledge, Taylor & Francis Group, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

6.
Building virtual reality with Unity and SteamVR, / Jeff W. Murray.

by Murray, Jeff W [author.].

Edition: Second edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2020]Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

7.
The digital gaming handbook / edited by Roberto Dillon.

by Dillon, Roberto [editor.].

Edition: First edition.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

8.
Co-creation, innovation and new service development : the case of the videogames industry / Jedrzej Czarnota.

by Czarnota, Jedrzej [author.].

Edition: First edition.Material type: Text Text; Literary form: Not fiction Publisher: London : Taylor and Francis, 2018Online access: Click here to view. Availability: No items available :

9.
Game AI Pro 360. Guide to movement and pathfinding / [edited] by Steve Rabin.

by Rabin, Steve [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

10.
Game AI Pro 360. Guide to architecture / [edited] by Steve Rabin.

by Rabin, Steve [editor.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

11.
MIRA Rehab [electronic resource] : a tale of hi-tech physiotherapy / Cosmin Mihaiu.

by Mihaiu, Cosmin [spk].

Material type: Film Film; Format: electronic available online remote; Type of visual material: videorecording Publisher: London : Henry Stewart Talks, 2017Online access: Click here to access online Availability: No items available :

12.
MIRA Rehab [electronic resource] : a tale of hi-tech physiotherapy / Cosmin Mihaiu.

by Mihaiu, Cosmin [spk].

Material type: Film Film; Format: electronic available online remote; Type of visual material: videorecording Publisher: London : Henry Stewart Talks, 2017Online access: Click here to access online Availability: No items available :

13.
How Nintendo positioned the launch of Wii [electronic resource] / Glen Schmidt.

by Schmidt, Glen [spk].

Material type: Film Film; Format: electronic available online remote; Type of visual material: videorecording Publisher: London : Henry Stewart Talks, 2016Online access: Click here to access online Availability: No items available :

14.
The encroachment framework [electronic resource] : part 2 of 2 / Bo van der Rhee [and] Glen Schmidt.

by Van der Rhee, Bo [spk] | Schmidt, Glen [spk].

Material type: Film Film; Format: electronic available online remote; Type of visual material: videorecording Publisher: London : Henry Stewart Talks, 2014Other title: Encroachment framework, part 2 of 2.Online access: Click here to access online | Series Availability: No items available :

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