000 | 03550cam a22004818i 4500 | ||
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001 | 9781315636948 | ||
003 | FlBoTFG | ||
005 | 20220531132426.0 | ||
006 | m o d | ||
007 | cr ||||||||||| | ||
008 | 190726s2020 nyu ob 001 0 eng | ||
040 |
_aOCoLC-P _beng _erda _cOCoLC-P |
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020 |
_a9781315636948 _q(ebook) |
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020 | _a1315636948 | ||
020 |
_a9781317266556 _q(electronic bk. : PDF) |
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020 |
_a1317266552 _q(electronic bk. : PDF) |
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020 |
_a9781317266532 _q(electronic bk. : Mobipocket) |
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020 |
_a1317266536 _q(electronic bk. : Mobipocket) |
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020 |
_a9781317266549 _q(electronic bk. : EPUB) |
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020 |
_a1317266544 _q(electronic bk. : EPUB) |
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020 |
_z9781138639966 _q(hardback) |
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020 |
_z9781138639973 _q(paperback) |
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035 | _a(OCoLC)1110679283 | ||
035 | _a(OCoLC-P)1110679283 | ||
050 | 0 | 0 | _aNK1505 |
072 | 7 |
_aARC _x000000 _2bisacsh |
|
072 | 7 |
_aAM _2bicssc |
|
082 | 0 | 0 |
_a127 _223 |
100 | 1 |
_aBarker, Heather Renée, _eauthor. |
|
245 | 1 | 0 |
_aDesigning post-virtual architectures : _bwicked tactics and world-building / _cHeather Renée Barker. |
264 | 1 |
_aNew York : _bRoutledge, _c2020. |
|
300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bn _2rdamedia |
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338 |
_aonline resource _bnc _2rdacarrier |
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520 |
_a"Designing Post-Virtual Architectures: Wicked Tactics and World-Building explores, describes, and demonstrates theories and strategies for design in a post-virtual world. This book reveals affinities among social, mathematical, philosophical, and language expressions integrated into a theoretical framework, facilitating design across physical and virtual space. This experience-driven framework forms the basis for data-driven, experience design methodologies. The implementation of these methodologies takes design work beyond the stylistic expressions of parameters, to data-driven, multi-modal, parametric processes of transformation. With this book as a resource, architects and designers have a handbook of technical and philosophical concepts to lend rigor to their design work. Numerous diagrams delineate complex ideas while also acting as templates for creating, assessing, and communicating the meaning and value of designed solutions. As a handbook, the intention is to provide a guide to support the application of interdisciplinary tactics across strategic fields. Such novel approaches open up new ways of developing singular solutions and new ways to serve the distributed behaviours systemized through architectures. In an evolving contemporary condition, a foundation of rigorous human-centred design is central to moving the discipline of design into the future. Providing a range of rigorous methodologies for those looking to develop project-specific strategies, Designing Post-Virtual Architectures: Wicked Tactics and World-Building is a tool to facilitate the creation of innovative and meaningful architectures, and is an ideal resource for postgraduate students of architectural theory, design theory and design methods, as well as academics and professionals practicing the field"-- _cProvided by publisher. |
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588 | _aOCLC-licensed vendor bibliographic record. | ||
650 | 0 |
_aDesign _xPhilosophy. |
|
650 | 0 |
_aArchitecture _xPhilosophy. |
|
650 | 7 |
_aARCHITECTURE / General _2bisacsh |
|
856 | 4 | 0 |
_3Taylor & Francis _uhttps://www.taylorfrancis.com/books/9781315636948 |
856 | 4 | 2 |
_3OCLC metadata license agreement _uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf |
999 |
_c72181 _d72181 |