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1.
The craft and science of game design : a video game designer's manual / Phil O'Connor.

by O'Connor, Phil (Video game designer) [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

2.
Independent videogames [electronic resource] : cultures, networks, techniques and politics / edited by Paolo Ruffino.

by Ruffino, Paolo.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Abingdon, Oxon ; New York, NY : Routledge, Taylor & Francis Group, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

3.
How Nintendo positioned the launch of Wii [electronic resource] / Glen Schmidt.

by Schmidt, Glen [spk].

Material type: Film Film; Format: electronic available online remote; Type of visual material: videorecording Publisher: London : Henry Stewart Talks, 2016Online access: Click here to access online Availability: No items available :

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