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1.
Forms and functions of endings in narrative digital games / Michelle Herte.

by Herte, Michelle, 1986- [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Abingdon, Oxon ; New York, NY : Routledge, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

2.
The craft and science of game design : a video game designer's manual / Phil O'Connor.

by O'Connor, Phil (Video game designer) [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

3.
The playful undead and video games : critical analyses of zombies and gameplay / edited by Stephen J. Webley and Peter Zackariasson.

by Webley, Stephen J | Zackariasson, Peter, 1972-.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: New York, NY : Routledge, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available :

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