TY - BOOK AU - Rabin,Steve TI - Game AI Pro 360 SN - 9780429055096 AV - QA76.76.C672 U1 - 794.8/1525 23 PY - 2020/// CY - Boca Raton PB - CRC Press KW - Computer games KW - Programming KW - Computer animation KW - Video games KW - Design KW - COMPUTERS / General KW - bisacsh KW - COMPUTERS / Computer Graphics / Game Programming & Design N2 - "Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations"-- UR - https://www.taylorfrancis.com/books/9780429055096 UR - http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf ER -