Playing the crusades / edited by Robert Houghton.

Contributor(s): Houghton, Robert (Robert E.) [editor.]Material type: TextTextSeries: Publisher: Abingdon, Oxon ; New York, NY : Routledge, 2021Copyright date: ©2021Description: 1 online resource (ix, 112 pages)Content type: text Media type: computer Carrier type: online resourceISBN: 9781000360288; 1000360288; 9780429293269; 0429293267; 9781000360271; 100036027X; 9781000360264; 1000360261Subject(s): Computer games | Crusades | Medievalism in computer games | Middle Ages in computer games | Middle Ages -- Computer gamesDDC classification: 794.8 LOC classification: GV1469.15 | .P543 2021Online resources: Taylor & Francis | OCLC metadata license agreement
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"Routledge Focus"

Introduction: crusades and crusading in modern games Robert Houghton A sacred task, no cross required: the image of crusading in computer gaming-related non-Christian science fiction universes Roland Wenskus 'I'm not responsible for the man you are!': crusading and masculinities in Dante's Inferno Katherine J. Lewis 'Show this fool knight what it is to have no fear': freedom and oppression in Assassin's Creed (2007) Oana-Alexandra Chirilă Crusader kings too? (Mis)Representations of the crusades in strategy games Robert Houghton Learning to think historically: some theoretical challenges when playing the crusades Andreas Körber, Johannes Meyer-Hamme, and Robert Houghton.

OCLC-licensed vendor bibliographic record.

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