Building virtual reality with Unity and SteamVR, / (Record no. 72522)
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000 -LEADER | |
---|---|
fixed length control field | 02032cam a2200421 i 4500 |
001 - CONTROL NUMBER | |
control field | 9780429295850 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220531132441.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 190918s2020 flua ob 001 0 eng |
040 ## - Cataloging Source | |
-- | OCoLC-P |
-- | eng |
-- | rda |
-- | OCoLC-P |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780429295850 |
-- | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 0429295855 |
-- | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9780367271305 |
-- | paperback |
-- | acid-free paper |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9780367272654 |
-- | hardcover |
-- | acid-free paper |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)1120787848 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC-P)1120787848 |
050 04 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA76.76.C672 |
Item number | M87 2020 |
082 00 - | |
-- | 006.8 |
-- | 23 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Murray, Jeff W., |
Relator term | author. |
245 10 - TITLE STATEMENT | |
Title | Building virtual reality with Unity and SteamVR, / |
Statement of responsibility, etc. | Jeff W. Murray. |
250 ## - EDITION STATEMENT | |
Edition statement | Second edition. |
264 #1 - | |
-- | Boca Raton, FL : |
-- | CRC Press, Taylor & Francis Group, |
-- | [2020] |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (xxiii, 251 pages) |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | n |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | nc |
-- | rdacarrier |
520 ## - | |
-- | "This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look at some of the main issues surrounding virtual reality, such as motion sickness and performance issues, and providing practical ways to reduce their impact to make better VR experiences"-- |
-- | Provided by publisher. |
588 ## - | |
-- | OCLC-licensed vendor bibliographic record. |
630 00 - | |
-- | Unity (Electronic resource) |
630 00 - | |
-- | Steam VR. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Virtual reality |
General subdivision | Computer programs. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Three-dimensional display systems. |
856 40 - | |
-- | Taylor & Francis |
-- | https://www.taylorfrancis.com/books/9780429295850 |
856 42 - | |
-- | OCLC metadata license agreement |
-- | http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf |
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