Independent videogames (Record no. 72322)
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000 -LEADER | |
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fixed length control field | 03280cam a2200565Ki 4500 |
001 - CONTROL NUMBER | |
control field | 9780367336219 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220531132433.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 200820s2021 enka ob 000 0 eng d |
040 ## - Cataloging Source | |
-- | OCoLC-P |
-- | eng |
-- | OCoLC-P |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781000200997 |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 100020099X |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781000201154 |
-- | (ePub ebook) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1000201155 |
-- | (ePub ebook) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781000201079 |
-- | (Mobipocket ebook) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1000201074 |
-- | (Mobipocket ebook) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780367336219 |
-- | (ebook) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 0367336219 |
-- | (ebook) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 0367336200 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9780367336202 |
024 7# - | |
-- | 10.4324/9780367336219 |
-- | doi |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)1184233871 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC-P)1184233871 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | HD9993.E452 |
072 #7 - | |
-- | SOC |
-- | 052000 |
-- | bisacsh |
072 #7 - | |
-- | JFD |
-- | bicssc |
082 04 - | |
-- | 338.477948 |
-- | 23 |
245 00 - TITLE STATEMENT | |
Title | Independent videogames |
Medium | [electronic resource] : |
Remainder of title | cultures, networks, techniques and politics / |
Statement of responsibility, etc. | edited by Paolo Ruffino. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | Abingdon, Oxon ; |
-- | New York, NY : |
Name of publisher, distributor, etc. | Routledge, Taylor & Francis Group, |
Date of publication, distribution, etc. | 2021. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource : |
Other physical details | illustrations. |
336 ## - | |
-- | text |
-- | rdacontent |
336 ## - | |
-- | still image |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | rdacarrier |
490 1# - | |
-- | Routledge advances in game studies |
520 ## - | |
-- | Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry - often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming. |
588 ## - | |
-- | OCLC-licensed vendor bibliographic record. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games industry. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Social aspects. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games industry |
Form subdivision | Case studies. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Design |
Form subdivision | Case studies. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Social aspects |
Form subdivision | Case studies. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | SOCIAL SCIENCE / Media Studies |
Source of heading or term | bisacsh |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Ruffino, Paolo. |
856 40 - | |
-- | Taylor & Francis |
-- | https://www.taylorfrancis.com/books/9780367336219 |
856 42 - | |
-- | OCLC metadata license agreement |
-- | http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf |
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